http://www.jimcarrey.com/
Sunday, 21 April 2013
Friday, 19 April 2013
Twitter Music
Yesterday Twitter unveiled a new application which allows users to explore and discover new music and artists. The app, called #Music, is designed to give Twitter users ideas and recommendations based on the their twitter followers they have subscribed to. There is also links up with Spotify, ITunes and Rdio, which give the users an opportunity to 'tweet' about the music they're listening to and for followers to listen with them.
The design of the site is very visual, with segments broken up into each song/artist with their images and name of track. The use of black as a primary creates a stylish and slick interface, with users being drawn towards each image used. It is simple enough to find out the twitter account of an artist and to play the song preview off of ITunes, just by clicking on the image chosen.
One thing I did find was the lack of explanation of the site before I began using it. Although some may not find it essential, the purpose was not really explained. For example, I had to research into other articles to explain how to "tweet" what I was playing. I also think that it because this is a separate site to Twitter itself, it may suffer to get users logging on and using it as much as the actual social networking site.
The design of the site is very visual, with segments broken up into each song/artist with their images and name of track. The use of black as a primary creates a stylish and slick interface, with users being drawn towards each image used. It is simple enough to find out the twitter account of an artist and to play the song preview off of ITunes, just by clicking on the image chosen.
One thing I did find was the lack of explanation of the site before I began using it. Although some may not find it essential, the purpose was not really explained. For example, I had to research into other articles to explain how to "tweet" what I was playing. I also think that it because this is a separate site to Twitter itself, it may suffer to get users logging on and using it as much as the actual social networking site.
Wednesday, 3 April 2013
10 Hottest Trends In Website Design (Creative Bloq)
http://www.creativebloq.com/web-design/trends-website-design-10121055
Hierachy of Content
Full Screen Imagery
Focus On Touch Screen
Grid Layouts
Minimal Content
Parallax Scrolling
Parallax Animation
Full Screen Marquees
Storytelling
Editorial Influence
Hierachy of Content
Full Screen Imagery
Focus On Touch Screen
Grid Layouts
Minimal Content
Parallax Scrolling
Parallax Animation
Full Screen Marquees
Storytelling
Editorial Influence
The Handy Test
A unique test made into a website, where users can test how much they know about DIY.
I was drawn to this site as the simplicity use of block colours, typography and silhouetted images. The test is self explanatory, therefore any user can go onto the site and understand what to do exactly.
I found the small cartoons that were shown, made the site fun and exciting to play, rather than dull and uncolourful like most tests would be like. Most rollovers were great, with a simple change of colour or a slight movement notifying the user that they can click the object.
It could even be argued that this is a glorified slideshow, with some small buttons, which I feel is true. However the way the designer has engaged the user and used great colour, illustration and typography, the slide changes are not seen as old fashioned or boring. This is a great example of how a site can be produced in this way.
http://handytesten.usedtobe.no/
http://handytesten.usedtobe.no/
Flash VS Html
The site is a study/experiment to find out which is better, Flash or HTML, when it comes to games creation.
The interface itself is full of interaction, with a scroll - much like the Every Last Drop site - where information flys in and out of the screen when the user scrolls down the page.
The vivid design is based on the game's they have created, one in both Flash and HTML, which you are then able to play.
The interface throughout is easy on the eye, but also inspirational with small quirks that make the user enjoy the interaction.
Finally the findings and conclusion of the study are well shown, with each pro and con being weighed up on scales, which balance out accordingly. The information is also great for my knowledge, with it highlighting the differences of Flash and HTML well.
The conclusion at the end is not to take sides, but be resourceful with both, as they offer similar but also different options when using it in design.
The vivid design is based on the game's they have created, one in both Flash and HTML, which you are then able to play.
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